For this project, I started quite late, and I haven’t got any ideas after the break. The very first idea that came to mind was a bank heist game, because I played a bunch of GTAs during the break. Then the second idea came to mind was avatar creation. These two games both need a bit of skill in drawing so I eventually decided to find other approaches.
When I am feeling frustrated with no new ideas, I wonder why I just let my classmate do my homework. So I just put the process of creating the bank heist game and avatar creation into the website, and let the player choose what they would like to do. For the bank heist, it requires the player to choose the tool and eventually to create the game, so the misleading choice would be added because the player would think about a tool for bank heist, instead of the game creation. Cat Pita is in every one of my projects, so she is acting as the creator of everything. Including the punishments. I then started the avatar creation process, but I don’t see what steps to be added after choosing a character, so I merged the two games together, that you have to pick a character then get your tool, and they can be misleading, which is what I wanted. I have added loads of hidden links into the adventure, because I think that can be an adventure with a lot of traps.
The basic concept of this project is just, being lazy can sometimes be interesting. The very tiny line of the word there was the central concept, that the source of development is Laziness not knowledge, since every invention is because humans are too lazy to perform certain task
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